Display & Showmanship

Evaluate the effectiveness of the program and its communication. Credit the substantive development of intellectual, aesthetic, and emotional factors by the design team. Reward the performers for their ability to bring the program to life. Evaluate the entire performance.

Design Effect - 15
Coordination, Pacing, Creativity/Imagination, Variety, Artistry, Continuity, Interpretation, Climax

Performer Effect - 10
Communication/Involvement, Emotional Range, Expression, Professionalism

 
 
Music Analysis Horn Line

Emphasis shall be placed upon the achievement of technique and the achievement of musicianship by individual and small groups with respect of the active demonstration of skills in all facets of the music presentation. Achievement it defined as the simultaneous consideration of what is being done and how well it is done. Evaluate the entire performance. It is important that all performers have sufficient training to support the vocabulary.

Technique - 10
Uniformity/Method of Technique, Technical Proficiency, Timing/Rhythmic Accuracy, Quality of Sound,
Pitch Control/Accuracy, Breath Control

Musicianship - 10
Phrasing, Expression, Style/Idiomatic Interpretation, Training & Compatibility

 
 
Music Analysis Percussion Line

Emphasis shall be placed on the achievement of technique and the achievement of musicianship by the individual percussionist and grouped section of the ensemble with respect to the active demonstration of skills in all facets of the percussion presentation. Risk shall be considered inherent to all criteria being evaluated. When comparing units of similar proficiency, risk will be used to determine rank. Evaluate the entire performance. It is important that all performers have sufficient training to support the vocabulary.

Technique - 10
Clarity of Articulation, Implement of Control, Uniformity, Timing & Tempo Control, Quality of Sound/Pitch Accuracy

Musicianship - 10
Musical Expression, Phrasing, Balance, Involvment, Training & Compatibility

 
 
Colour Guard
Credit the orchestration and quality of the composition with respect to form, body, and equipment and the achievement of excellence by the color guard. Emphasis is to be placed on the active demonstration of skills in all facets of the visual presentation. Evaluate the entire performance. It is important that all performers have sufficient training to support the vocabulary.

Composition - 5
Quality of the Orchestration, Expressive Components, Visual Musicality, Variety, Creativity, Staging/Integration, Unity

Excellence - 5
Ensemble Control, Precision & Uniformity, Achievement of Effort Changes, Articulation of Body & Equipment, Adherence to Style & Role Recovery, Recovery, Training & Compatibility

 
 
General Effect
Evaluate the effectiveness of the program and its communication. Credit the substantive development of intellectual, aesthetic, and emotional factors by the design team. Reward the performers for their ability to bring the program to life. Evaluate the entire performance.

Repertoire Effect - 10
Coordination, Staging, Creativity & Imagination, Artistry, Pacing, Orchestration, Blend of Brass & Percussion, Climax

Performer Effect - 15
Expression, Spirit/Intensity, Emotional Range, Communication/Involvement, Showmanship/Show Concept, Entertainment/Appeal

 

Coming Soon

 
 
Participants & Teams

The Malaysia Drum Battle Competition is open to all drum line groups with no limitation to age and style of play.

All participants and teams competing will be observing the rules and regulations of the Malaysia Drum Battle Competition 2009 as stipulated by the organizer.

 
 
Composition

A player can only be playing and representing ONE TEAM and must be registered with Malaysia World Band Competition 2009.

A team can register a minimum of 10 players with a maximum of 20 players.

 
 
Instruments & Uniforms

All instruments used for the competition must be percussion instruments complete with carrier. STATIC INSTRUMENTS with stands ARE NOT ALLOWED.

All bands must be decently attired or properly uniformed fit to compete in a competition in public.

 
 
Competition Arena
The competition arena is 20m x 20m.

Rehearsal and warming up areas will be designated accordingly within the competition venue.

 
 
Performance
Each drum line feature SHALL NOT BE longer than 120 SECONDS.

Every group will perform one by one for FIRST round, facing the judges, 60 seconds only.

The SECOND round performance will be based on random by judges.

Drum line group will be performing one after another facing each other.

The Third round will use the fall system, based on amount of total participants.

Each drum line group will need to prepare at least 2 different routines that consists drum line cadences of their own choices, to be executed together with some drill and display

 
 
Disqualification

No pyrotechnics, discharge of arms, pressurized canisters, dangerous materials, inflammable liquids or animals will be permitted in or around the competition area.

Smoke machines are not allowed. Electrical (plug in or battery operated) or compressed air apparatuses, including lights, lasers, and flash cubes (electrical or chemical) will not be allowed.

No motorized vehicles, lighting cannot be turned off in the performance area. The use of powder, dirt or any other airborne substance shall be strictly prohibited.

During a performance, adult or non drum line player may not coach, cue or any sort of signals to any performing members.

No one allowed near the adjudicator table.

 
 
Penalty

Any team found producing rehearsal noise which interferes with the competition, will receive a 2.5 points deduction.

Any team performing more than maximum stipulated time, will be penalized 0.1 point for every 3 seconds over these times.

Any team crossing performance boundaries will be penalized 0.1 point per offense.

Any team that violates the rules and regulations determined by the Judges/Competition Director, will receive 2.5 points deduction.

All decision by judges are FINAL.

 
 
Scoring System

Music Ensemble - Total points 50

Vocabulary
Clarity of Articulation, Implement Control (individual), Uniformity (within ensemble), Timing & Tempo Control, Quality of Sound/Pitch Control.

Excellence
Alignment, Spacing, Break & turns, Equipment & Body Control, Tempo & Pulse.

 

General Effect - Total points 50

Repertoire
Coordination all instruments, orchestrian.

Visual
Creativity, Imagination, Showmanship

Performance
Climax, Expression, Spirit, Emotional Range, Entertainment

 
Total Possible Points per Category
     
Vocabulary   25
Excellence   25
Repertoire   20
Visual   10
Performance   20
  --------
    100
 
 
TIMELINES
The timelines for the Malaysia Pipe Band Competition shall be as follows:-

15 December 2009

Arrivals

17 December 2009
Solo Competition (am)

17 December 2009
Competition Day (pm)

18 December 2009
Mass Pipe at Grand Finals

19 December 2009
Departure
 
 
COMPETITION FORMAT
The competition format for the Malaysia Pipe Band Competition 2009:-

CATEGORY
The competition will adopt two categories.

Open
School
 
FORMAT
The format of the competition shall be as following:-

Category:-

Open  
Minimum Pipers : 5
Minimum Snare : 2
Minimum Bass : 1
   
School  
Minimum Pipers : 3
Minimum Snare : 2
 
Duration of Play
The duration of play for the competition shall be 3.5 minutes but no longer than 5 minutes.

 
 
PRIZE
The following will be the prizes for the Malaysia Pipe Band Competition 2009.

Pipe Solo : Winner, Second Place & Third Place
Drum Solo : Winner, Second Place & Third Place
Pipe Band (Open) : Winner, Second Place & Third Place
Pipe Band (School) : Winner, Second Place & Third Place
Best Uniform : Winner

A total of 13 prizes will be given away for the competition.

The following shall be prize presenters for the competition:

High Commissioner
Chieftain of St. Andrew's Society
The Mayor of Kuala Lumpur
Representative from Berjaya Times Square
Malaysia World Band Competition 2009
 
 
RULES

General Rules
All competitors must have turned in an entry form, completely filled out, and signed by a legal guardian.
All competitors must have checked in with the stewards, at least 30 minutes prior to the first competitor taking the boards on any event i.e. If the first even starts at 2pm, all competitors must have checked in by 1.30pm.
For every event, competitors must be ready to take the boards when called. We will not go hunting for competitors.
No-restarts-of a tune. If the instrument or competitor stops, they may attempt to continue from where there stopped, and finish, but may not-restart-at a previous point of the tune.
 
Piping Competition
Each competitor's performance will be evaluated in the following areas:
i
Tempo
ii
Tuning and tone of chanter and drones (may be aided in tuning, prior to taking the boards)
iii
Execution
iv
Expression
 
Competitors in any march competition (except practice chanter and Grade 4 Slow March/Air) must march during their performance, unless physically unable, or be disqualified.
The competitor may have 1-2 min to tune, after taking the boards, before starting the tune
 
Snare
Each Snare drumming competitor’s performance will be evaluated as follows:
i
Rolls
ii
Tone
iii
Tempo
iv
Execution
v
Rhythm and Expression
vi
Quality and Variety
vii
Blend
 
Final Authority and Appeals

The final authority for any scoring and awards, will be the judge of the event.

For all other matters, the competition event coordinator shall be the sole and final authority.